Announce
The event is created in the admin console with its format, date, venue and registration link, then published to this site.
Connect to Collaborate
SPIRIT started with one chess board and a simple belief: effort deserves a record that anyone can check. Today the community runs tournaments, skill talks and recognition programs — and every single milestone lands in a database that powers this site.
Counted live from the SPIRIT platform database.
The story
It began with SPIRIT 1.0 - Chess Tournament — 88 records that proved a student-run event could be organised with the rigour of a professional one. Registration desks, arbiters, results and credentials were all handled by students, and every participant walked away with something checkable.
That principle is now the platform. Identities are permanent: a person keeps the same SPIRIT ID across every edition they join. Participation is recorded per event. Credentials reference both, so a certificate issued years ago still resolves today.
Nothing here is decorative. The numbers on this site are the numbers in the database, and every record can be traced back to the event it came from.
Participants receive an SP-XXXXXX ID and organisers an SO-XXXXXX ID. They are issued once and reused for every future event, so a person’s history stays joined up.
Each event keeps its own participation record — role, team, result and rank — without ever rewriting who a person is.
Every credential can be checked from the public verification console using the ID printed on it. Revoked credentials say so, plainly.
How an event runs
The event is created in the admin console with its format, date, venue and registration link, then published to this site.
Registrations arrive through a Google Form, a sheet or a CSV export. The source is recorded so the data can always be traced.
The importer matches people to existing SPIRIT IDs, flags conflicts for a human to review, and never silently overwrites a record.
Credentials are issued against the person and the event — instantly verifiable from the public console.
The community is always looking for players, speakers and crew. Start with the events archive — every edition lists the people who made it happen.